Buying A Contract
Buy a bounty contract from the shop, choose the target gamertag, set the online-hour length, and add any bonus ZP you want in the reward. If that target is already wanted, your time and reward are added to the existing shared contract.
Reward Pool
- Contract fee: 1,000 ZP.
- Hourly pool: 1,000 ZP for each online hour purchased.
- Bonus reward: any extra ZP added by the purchaser.
- The full pool is committed at purchase. A valid hunter receives all of it, even if the bounty is collected early; unused time is not refunded.
Timer Rules
Bounty time only counts down while the target is online. Offline time does not burn the clock. The clock controls how long the target must survive, not how much ZP the hunter earns.
Valid Kills
- The target must be killed by another player.
- Deaths, suicides, environment deaths, and server resets do not collect the bounty.
- If the target is in a faction, kills by their faction members do not count.
- Kills by alts of the target's faction members do not count.
If The Target Survives
If the target runs out the purchased online time without a valid bounty kill, the target wins the contract and receives the bounty reward.